awgsknite Posted May 30, 2018 Share Posted May 30, 2018 I cant find the answer to this question so i gotta ask here >> How do we get LeadWerks 5 ? it says for alpha subscribers. what is that ? how do i get that ? thanks Quote http://steamcommunity.com/profiles/76561197977392956/7977392956/ Link to comment Share on other sites More sharing options...
gamecreator Posted May 30, 2018 Share Posted May 30, 2018 Store link at the top. You can pay for a monthly subscription and watch Leadwerks 5 develop. I believe it's in very early stages right now though so you can't make a game with it yet. Quote Link to comment Share on other sites More sharing options...
awgsknite Posted May 30, 2018 Author Share Posted May 30, 2018 Thanks ! oh you cant make a game with it ? well thats an automatic no thanks for me then why would you get it if you cant make games with it ? Quote http://steamcommunity.com/profiles/76561197977392956/7977392956/ Link to comment Share on other sites More sharing options...
AggrorJorn Posted May 30, 2018 Share Posted May 30, 2018 Why do people pledge for kickstarter games when they are not playable? Because they want to support the development process and perhaps get insider knowledge that you otherwise don't get to know. Quote Link to comment Share on other sites More sharing options...
awgsknite Posted May 30, 2018 Author Share Posted May 30, 2018 Well that's cool. I just wondered if you get anything at all. like maybe a forum badge saying your a supporter or something Quote http://steamcommunity.com/profiles/76561197977392956/7977392956/ Link to comment Share on other sites More sharing options...
AggrorJorn Posted May 30, 2018 Share Posted May 30, 2018 Access to the Leadwerks 5 alpha forum Early access to demo's, tests Join discussions on development You are listed as supporter in the bottom of the forum You get a different forum status: Quote Link to comment Share on other sites More sharing options...
awgsknite Posted May 30, 2018 Author Share Posted May 30, 2018 (edited) Well that is cool ! I just might become a supporter then ! Thanks for answering ! oh what about the current LeadWerks we have installed ? will it get replaced and wreck all our projects or is it installed into a different place ? Edited May 30, 2018 by awgsknite version conflicts Quote http://steamcommunity.com/profiles/76561197977392956/7977392956/ Link to comment Share on other sites More sharing options...
awgsknite Posted May 30, 2018 Author Share Posted May 30, 2018 If we start making a project in LeadWerks 5 will we be able to continue it and build a windows standalone exe with it when LeadWerks is released ? Quote http://steamcommunity.com/profiles/76561197977392956/7977392956/ Link to comment Share on other sites More sharing options...
Josh Posted May 30, 2018 Share Posted May 30, 2018 33 minutes ago, awgsknite said: If we start making a project in LeadWerks 5 will we be able to continue it and build a windows standalone exe with it when LeadWerks is released ? Probably. There is presently only a static lib and C++ project. There is no editor. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
awgsknite Posted May 30, 2018 Author Share Posted May 30, 2018 what about the current LeadWerks we have installed ? will it get replaced and wreck all our projects or is it installed into a different place ? Quote http://steamcommunity.com/profiles/76561197977392956/7977392956/ Link to comment Share on other sites More sharing options...
Josh Posted May 30, 2018 Share Posted May 30, 2018 There is no installer. It’s just a zip file. ? 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
awgsknite Posted May 31, 2018 Author Share Posted May 31, 2018 15 hours ago, Josh said: Probably. There is presently only a static lib and C++ project. There is no editor. What do you mean by Probably ? If there is no editor then how am I suppose to use it to start making a game with it ? Did you mean probably as in using the C++ project and building from there ? or is there another way ? thanks Quote http://steamcommunity.com/profiles/76561197977392956/7977392956/ Link to comment Share on other sites More sharing options...
Josh Posted May 31, 2018 Share Posted May 31, 2018 It’s just a vs project so I don’t see where any problem would be. And the current build can’t load map files. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
awgsknite Posted May 31, 2018 Author Share Posted May 31, 2018 Thanks ! subbed 1 Quote http://steamcommunity.com/profiles/76561197977392956/7977392956/ Link to comment Share on other sites More sharing options...
Josh Posted June 3, 2018 Share Posted June 3, 2018 You also get a heart next to your name to show that you are loved. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.