Defranco Posted June 6, 2018 Share Posted June 6, 2018 We did a project 'update' in the Project Manager to update the game files to 4.6 updated, Now Navmesh doesn't seem to work, we're using the same settings to generate Navmesh, (left side is 4.4) (right side is 4.6) No matter what we try the navmesh won't go closer to the walls like before. Looking back at previous posts on the forums, it's indicated that navmesh is based on character controller radius, which isn't editable. Was the values changed in one of the updates? Quote Link to comment Share on other sites More sharing options...
Josh Posted June 6, 2018 Share Posted June 6, 2018 This looks very strange. Is it possible to post the map? Maybe the scale of the object is being disregarded... 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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