Slimwaffle Posted July 2, 2018 Share Posted July 2, 2018 So I have been looking into a save and load function. So far everything I have seen uses tables. I noticed in alot of the code there is an update world function. Is there some kind of way. To save the entire world state (So absolutely everything is included) and then update it back to the world state when using a load function? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.