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Importer of FBX models broken into 4.6 Leadwerks


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Go to solution Solved by macklebee,

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think you have to say more on how it broken as the latest had a lot of fixes

so show josh how it broken and give him a sample of the model with the problem to get it fixed

 

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3 minutes ago, macklebee said:

Without the file in question, we can only guess at what you are doing wrong. But I am willing to guess that the scale of the model is the problem. So either the model is gigantic or the model is extremely small.

 

I want to note that the model is imported correctly in leadwerks 4.5.

Mars.jpg.89ab63a64eebc1f5ada0ab82b66a1f8c.jpg

 

 

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Dude, you can make videos all day and it does not let us test the model. :D

The big change in between the default and beta branch is the beta branch importer imports the scale correctly. That is likely the cause of what you are seeing, but there is no way for us to tell without the file in question.

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The model is extremely small. Open the model in the Model Editor and click Tools-->Resize. Scale the model up by 1,000% and then save. Do this twice as the Model Editor will only allow you to scale at the maximum of 1,000%. Drag the newly scaled model into the scene.

smalllift.jpg.22397aac54bbc2c18e15bdfd23c25d71.jpg

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