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FBX Imports Without Material Applied


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Hello. I am new to the Leadwerks engine, but am enjoying learning it. 

According to the help file, when you import an FBX file, the material/textures are automatically applied. However, I cannot get that to happen. I can convert my textures and normal maps to a material and then apply that material to my model in Leadwerks, though. So, that works. But what I am doing incorrectly that models come in without materials/textures applied?

I've tried saving the FBX file and textures to my projects Models folder. They do get imported and converted automatically, which is nice. But the model appears white. I have to right-click on the texture to convert it to a material and then double click on the model to open the model editor so I can drag the new material onto it. 

Any help with this would be appreciated. For reference, I have tested using both MODO and Blender.

Thanks.

Creating professional 2D and 3D content is my passion!
Monkey Frog Studio

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