Slimwaffle Posted September 2, 2018 Share Posted September 2, 2018 I can't seem to find the code for the settings in the root section of the scene. I want to create a pick that says if collided with water, print to screen (" Press Q to collect water") and then have on press add water to inventory. But I am struggling because I can't find any documentation that allows me to reference the water object. Quote Link to comment Share on other sites More sharing options...
gamecreator Posted September 2, 2018 Share Posted September 2, 2018 Depending on your circumstances, this might be as simple as checking if the character is below the height of the water. 1 Quote Link to comment Share on other sites More sharing options...
Slimwaffle Posted September 2, 2018 Author Share Posted September 2, 2018 aye thats not a bad way of doing it. Thanks mate. The whole thing is in the outback so pretty much flat terrain. With water only showing at low points. So I could definately see this working. Thanks. Quote Link to comment Share on other sites More sharing options...
Slimwaffle Posted September 2, 2018 Author Share Posted September 2, 2018 Works perfectly thanks mate. 1 Quote Link to comment Share on other sites More sharing options...
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