Jump to content

Multiple Materials per Mesh?


Monkey Frog Studio
 Share

Recommended Posts

Hello. How, in Leadwerks, would you apply multiple materials to a single model? For example, let's say I have an axe model and have a material for the metal bits (axe head, for example), a material for the wood part of the handle, and another for the leather that is covering it. By material, I am not talking about texture (as in diffuse information), but actual material information that controls individual AO, specularity, normal maps, etc., per "part" of the model. Is this even possible in Leadwerks at the moment? 

Creating professional 2D and 3D content is my passion!
Monkey Frog Studio

Link to comment
Share on other sites

Ah! That simple answer was just what I needed. I was looking at the materials in Leadwerks and not at the models! So, make my model with several surfaces, each with their own material, export to FBX, bring the model into Leadwerks (and all materials), open the model in the Model Editor, select each "part" and apply the material to each one. Thanks! 

Creating professional 2D and 3D content is my passion!
Monkey Frog Studio

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...