Monkey Frog Studio Posted September 10, 2018 Share Posted September 10, 2018 Hello. How, in Leadwerks, would you apply multiple materials to a single model? For example, let's say I have an axe model and have a material for the metal bits (axe head, for example), a material for the wood part of the handle, and another for the leather that is covering it. By material, I am not talking about texture (as in diffuse information), but actual material information that controls individual AO, specularity, normal maps, etc., per "part" of the model. Is this even possible in Leadwerks at the moment? Quote Creating professional 2D and 3D content is my passion! Monkey Frog Studio Link to comment Share on other sites More sharing options...
Josh Posted September 10, 2018 Share Posted September 10, 2018 A model can be made up of one or more surfaces, and each surface can have a different material applied to it. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Monkey Frog Studio Posted September 10, 2018 Author Share Posted September 10, 2018 Ah! That simple answer was just what I needed. I was looking at the materials in Leadwerks and not at the models! So, make my model with several surfaces, each with their own material, export to FBX, bring the model into Leadwerks (and all materials), open the model in the Model Editor, select each "part" and apply the material to each one. Thanks! Quote Creating professional 2D and 3D content is my passion! Monkey Frog Studio Link to comment Share on other sites More sharing options...
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