mdgunn Posted September 30, 2018 Share Posted September 30, 2018 Camera:SetDebugPhysicsMode() not documented in online help. Going to probably post some further similar posts for undocumented functions and examples. Quote Link to comment Share on other sites More sharing options...
gamecreator Posted September 30, 2018 Share Posted September 30, 2018 Good thought but how can you tell that it's supposed to be documented (I'm not sure how to tell either)? There are some functions that are intentionally undocumented because they're not official/supported. They're functions Josh may use for his work and so he makes it unofficially available to people but you use them at your own risk. Not to say of course that some functions aren't undocumented; I just don't know how to tell which is which. Quote Link to comment Share on other sites More sharing options...
mdgunn Posted September 30, 2018 Author Share Posted September 30, 2018 Yeah you're right. I was thinking about this after submitting it. Usually I think the rule is, if it isn't documented then it isn't supposed to be as not official, but also I really not sure that there aren't 1 or 2 methods that might be genuinely missing or could at least be included and marked as deprecated or beta as would be more standard. This method is I think about 5 years old (maybe more). Quote Link to comment Share on other sites More sharing options...
tipforeveryone Posted March 1, 2019 Share Posted March 1, 2019 Those unsupported functions are still useful for users like us, and of course we accept the risk when using them. Why don't you just expose them all and give them "unsupported" red tag Sometime users need information 1 Quote Link to comment Share on other sites More sharing options...
reepblue Posted March 1, 2019 Share Posted March 1, 2019 I don't know why it's unsupported since it's been implented since 3.0 and the editor uses it. ? Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon! Link to comment Share on other sites More sharing options...
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