Slimwaffle Posted October 19, 2018 Share Posted October 19, 2018 I need help guys. I am getting the weirdest bug. I replaced my gpu today to a better one. Now for some reason resolutions in my game aren't working correctly. The published to steam version and when I run it through leadwerks engine. Also full screen doesn't actually go full screen now. Its got to be some setting on my gpu. Because I haven't changed any of the games code. I am posting screens to show what I am talking about. Quote Link to comment Share on other sites More sharing options...
Monkey Frog Studio Posted October 19, 2018 Share Posted October 19, 2018 For Leadwerks not actually running full screen, check out this thread: 1 Quote Creating professional 2D and 3D content is my passion! Monkey Frog Studio Link to comment Share on other sites More sharing options...
Slimwaffle Posted October 20, 2018 Author Share Posted October 20, 2018 Thanks I got a temp fix by right clicking the published version and selecting the option that lets the exe handle DPI scaling instead of the system. But it still doesn't go to a true fullscreen because it has black bars now(that is on my gtx 1080). On my gt1030 which is a 2gb card everything works fine. I am wondering if there is an option somewhere in nvidia panel or windows that always allows the application to handle scaling. Quote Link to comment Share on other sites More sharing options...
Monkey Frog Studio Posted October 20, 2018 Share Posted October 20, 2018 Did you read through that thread I linked you to? Several of us have been having issues with Leadwerks not going true full screen. We played with just about every Nvidia setting we could think of and Josh eventually said it was a bug and he would make a fix for it ... eventually. Quote Creating professional 2D and 3D content is my passion! Monkey Frog Studio Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.