aiaf Posted October 24, 2018 Share Posted October 24, 2018 Game design Character Main character is the ancient island guardian. Guardian is in slumber until some events awaken him. World setting Technology and magic exists in this world, the magic is some side effect of some tech hidden in the island. Fantasy , science fiction , tech related, dystopian check this post for inspiration https://www.leadwerks.com/community/topic/17659-thememechanics-inspiration/ World description World formed by islands in the sky. The islands are actually ancient spaceships. In time got covered with land and for some reason(find one) they are floating in the sky. Each island has several dungeons , inside the ship. Dungeons has enemies to kill. World events Meteor awakens the guardian. Game starts in a dungeon, location unknown , maybe inside island. To exit the initial dungeon you take a portal to the surface of the island. Quote I made this with Leadwerks/UAK: Structura | Stacky Desktop Edition Website: Binary Station Link to comment Share on other sites More sharing options...
aiaf Posted May 3, 2019 Author Share Posted May 3, 2019 Game design document is here: Quote I made this with Leadwerks/UAK: Structura | Stacky Desktop Edition Website: Binary Station Link to comment Share on other sites More sharing options...
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