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Game design document


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Game design

 

Character

Main character is the ancient island guardian.

Guardian is in slumber until some events awaken him.

 

World setting

Technology and magic exists in this world, the magic is some side effect of some tech hidden in the island.

Fantasy , science fiction , tech related,  dystopian

check this post for inspiration https://www.leadwerks.com/community/topic/17659-thememechanics-inspiration/

 

World description

World formed by islands in the sky.

The islands are actually ancient spaceships.

In time got covered with land and for some reason(find one) they are floating in the sky.

Each island has several dungeons , inside the ship.

Dungeons has enemies to kill.

 

World events

Meteor awakens the guardian.

Game starts in a dungeon, location unknown , maybe inside island.

To exit the initial dungeon you take a portal to the surface of the island.

 

I made this with Leadwerks/UAK:

Structura Stacky Desktop Edition

Website:

Binary Station

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