Flexman Posted April 19, 2010 Share Posted April 19, 2010 A friend of mine pointed me towards a discussions among gamers about how games can be spoiled by overuse of filters. Never a fan of photorealism in games myself I sympathise, abstraction always had more appeal (pictures on the radio are better). Someone posted a link to this comic strip which I thought I had to share here. http://www.vgcats.com/comics/?strip_id=224 Quote 6600 2.4G / GTX 460 280.26 / 4GB Windows 7 Author: GROME Terrain Modeling for Unity, UDK, Ogre3D from PackT Tricubic Studios Ltd. ~ Combat Helo Link to comment Share on other sites More sharing options...
Dealman Posted April 19, 2010 Share Posted April 19, 2010 A friend of mine pointed me towards a discussions among gamers about how games can be spoiled by overuse of filters. Never a fan of photorealism in games myself I sympathise, abstraction always had more appeal (pictures on the radio are better). Someone posted a link to this comic strip which I thought I had to share here. http://www.vgcats.com/comics/?strip_id=224 I somewhat agree to that comic, very funny too! Thanks for sharing Quote Currently learning the basics of the Leadwerks Editor. Link to comment Share on other sites More sharing options...
Marleys Ghost Posted April 19, 2010 Share Posted April 19, 2010 lmao .... aye, very true Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
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