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Beta 2.32 update


Josh
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river nodes don't "stick" to terrain like road nodes do.

 

They are supposed to float. :)

Its just a basic functionality wihtout depth. But I'm very happy with having rivers.

But if you are able to add depth and color adjustment with .lua just do it. It will certainly help Josh.

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AAA 3D Model Shop specialized on nature and environments

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good idea as it only a beta and should not be used on main code as you be fighting with josh bugs and you own bug

 

but do check the beta and report bug for josh so he know

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trying the beta for 2.32 but whenever i create a terrain it seems to want to crash with the message EXCEPTION_ACCESS_VIOLATION. Also does this when trying to open an existing map.

 

I have this exact same problem myself.

Win7: 3.4GHz i7, 16Gb RAM DDR3, Radeon HD 6970 2048MB

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I'm correctly running the engine, both editor and game client. Only the Model Viewer crashes with 2.32beta.

 

However this is my notebook:

  • CPU Intel Core 2 Duo
  • RAM 4GB
  • Video NVIDIA GT 220M with 1GB
  • Windows 7 64-bit

 

PS: swapped back to 2.31 until 2.32 final release.

The model viewer is not included in 2.32 beta.

My job is to make tools you love, with the features you want, and performance you can't live without.

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i would not mix 2.31 and 2.32b as that will cause a right mix of problem

 

keep 2.32b in its own directory

or wait for the full release

Asus ROG STRIX B350-F GAMMING

AMD Ryzen 7 1700x

32 gb ddr4

15 TB raid 5 HD

Nvidia EVGA 1060GTX

Win10 64bit

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