Michael Betke Posted April 27, 2010 Share Posted April 27, 2010 Is there a material whch allows me to have a mapped plane always facing to the view no matter if I go around it? Like the speedtree textures. I want to try this method out for vegetation. Maybe I can use the particle material? it seems smoke always face the camera view. Quote Pure3d Visualizations Germany - digital essences AAA 3D Model Shop specialized on nature and environments Link to comment Share on other sites More sharing options...
ESP Posted April 27, 2010 Share Posted April 27, 2010 Sounds like billboards. Robin Quote Programmer , Intel Quad core, NVIDIA GeForce GT 220, Windows 7 Pro, Galaxy Tab 2 ( 7" and 10"), LE2,LE3,3DWS Link to comment Share on other sites More sharing options...
Flexman Posted April 27, 2010 Share Posted April 27, 2010 mesh_diffuse_billboard.frag ? Quote 6600 2.4G / GTX 460 280.26 / 4GB Windows 7 Author: GROME Terrain Modeling for Unity, UDK, Ogre3D from PackT Tricubic Studios Ltd. ~ Combat Helo Link to comment Share on other sites More sharing options...
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