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Water & Fog - how to on/off with lua


REX-RUS
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Hi.

I hid a few of the locations beneath the surface. On my map there is a lake with water, from which extends the pyramid - which is a teleport to underground locations. How to turn off the water when crossing the trigger? How to disable fog? I used LUA.

Sorry for my English, I use machine translator.

Operating System: Windows 10 home x64 / Mint 17.3 x64

Hardware: Core i5 480m // 6 GB DDR3 // Nvidia GF GT540m 1Gb GDDR3

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