aiaf Posted November 20, 2018 Share Posted November 20, 2018 Now im loading game data at startup of game. gconfig, gworld files that contains serialized lua tables.Think this mechanism is enough for our needs. At the moment looks like this: gworld: do local _={nrislands=2,playerLocationId=1,islands={{name="Principium",id=1},{name="Secundus",id=2}}};return _;end gconfig: do local _={sound=1,fullscreen=1};return _;end Quote I made this with Leadwerks/UAK: Structura | Stacky Desktop Edition Website: Binary Station Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.