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split screen more players


swedeath
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You can render two different cameras to two textures and draw them both onscreen, one above the other:
https://www.leadwerks.com/learn?page=API-Reference_Object_Entity_Camera_SetRenderTarget

Gamepad support will require the professional version and a third-party library to handle whatever controller you want to support.

My job is to make tools you love, with the features you want, and performance you can't live without.

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