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New Terrain Shaders


xtreampb
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Is it possible to replace the terrain shaders, maybe in the C++ project.  Maybe with some support with a lua script to control the settings in the editor

bool Life()
{
 while(death=false)
 {
   if(death==true)
   return death;
 }
}

 

I have found the secret to infinite life

 

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So I would like to be able to add a specular map to a layer in my terrain, and maybe be able to adjust it at run time.  What would be the best way to accomplish this?

bool Life()
{
 while(death=false)
 {
   if(death==true)
   return death;
 }
}

 

I have found the secret to infinite life

 

Did I help you out? Like my post!

Link to comment
Share on other sites

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