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Clear Text


Slimwaffle
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No you can't and this is part of the problem. So SetText doesn't work like java's Set and append. It doesn't matter if you use SetText or AddText it will always add it under existing text and Setting empty text just creates an empty line. And the Scroll bar always stays at the top even though new text is added to the bottom. 

So to prevent the player from having to scroll through walls of text to see if an item is created or not. I want to be able to clear the Text before setting it again.

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So the only option I can see to make this somewhat work is possibly creating a blank square and then a label over the top. To make it look like a textarea. Because SetText on a label does exactly what it is supposed to do. Its just a shame because a clear text command is really badly needed.

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