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PointVisible


AggrorJorn
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I am trying out the PointVisible command. I don't get any errors but neither getting the required results. I tried several parameters for the PointVisible command.

p1= cube1:GetPosition(1)
p2= cube2:GetPosition(1)

info = 0
visible = PointVisible(p1,p2,0,0,0)
if visible ==1 then
	info = 1
end


fw:Update()
fw:Render()

SetBlend(1)
	if info == 1 then
		DrawText("Point is visible",0,40)	
	end
       SetBlend(0)  

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If your point is "inside" the cubes then they may well be hidden from each other, try hiding the cubes before the check and showing them after to see if thats the case. but getting the position of the cube will take its origin, normally at its centre.

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Youre welcome, glad it worked :)

AMD Bulldozer FX-4 Quad Core 4100 Black Edition

2 x 4GB DDR3 1333Mhz Memory

Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5

Windows 7 Home 64 bit

 

BlitzMax 1.50 • Lua 5.1 MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro

3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET

 

LE 2.5/3.4 • Skyline UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0

 

Marleys Ghost's YouTube Channel Marleys Ghost's Blog

 

"I used to be alive like you .... then I took an arrow to the head"

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