reepblue Posted March 4, 2019 Share Posted March 4, 2019 I've requested this before somewhere, but putting it here again. It would be nice to allow the rotation of the player's camera for more limited VR space. (Ex: Oculus Rift - 2 sensors.) Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon! Link to comment Share on other sites More sharing options...
Josh Posted March 4, 2019 Share Posted March 4, 2019 I have considered this. It is tricky but not impossible. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
reepblue Posted March 4, 2019 Author Share Posted March 4, 2019 Many other games support this. It's probably more apparent in my case since I only have a Rift with two senors. 1 Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon! Link to comment Share on other sites More sharing options...
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