Yue Posted March 19, 2019 Share Posted March 19, 2019 1 Quote Link to comment Share on other sites More sharing options...
Yue Posted March 19, 2019 Author Share Posted March 19, 2019 1 Quote Link to comment Share on other sites More sharing options...
havenphillip Posted March 19, 2019 Share Posted March 19, 2019 Dude how'd you get that reflective gloss on everything? That looks great. 1 Quote Link to comment Share on other sites More sharing options...
Yue Posted March 20, 2019 Author Share Posted March 20, 2019 9 hours ago, havenphillip said: Dude how'd you get that reflective gloss on everything? That looks great. Hi, it's a ladwerks shader that applies to the stage as a whole. 1 1 Quote Link to comment Share on other sites More sharing options...
Yue Posted March 21, 2019 Author Share Posted March 21, 2019 Skeleton character Quote Link to comment Share on other sites More sharing options...
Yue Posted March 22, 2019 Author Share Posted March 22, 2019 2 Quote Link to comment Share on other sites More sharing options...
Yue Posted March 22, 2019 Author Share Posted March 22, 2019 https://gaming.youtube.com/watch?v=PX4XWPZYGCs&feature=share Quote Link to comment Share on other sites More sharing options...
Josh Posted March 23, 2019 Share Posted March 23, 2019 Maybe try making the eyes glowing white, yellow, or blue/green? 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Yue Posted April 4, 2019 Author Share Posted April 4, 2019 On 3/23/2019 at 11:57 AM, Josh said: Maybe try making the eyes glowing white, yellow, or blue/green? I've been thinking about your power indicator being your eyes. And I think I can get its surface and change its color, it's on that target. Prototype of carrying a box, today I have the brain working at 70%, is in the best days, I suppose that is the age, but it is that Leadwerks makes everything very easy and wonderful when you get to understand their way of working. Test Transport Box.mp4 Quote Link to comment Share on other sites More sharing options...
Yue Posted April 4, 2019 Author Share Posted April 4, 2019 Simple hud energy 1 Quote Link to comment Share on other sites More sharing options...
Yue Posted April 4, 2019 Author Share Posted April 4, 2019 A tiny improvement, does the hud look like a battery? Quote Link to comment Share on other sites More sharing options...
Josh Posted April 4, 2019 Share Posted April 4, 2019 I think it is confusing to show the character in the HUD in a third-person game. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Yue Posted April 4, 2019 Author Share Posted April 4, 2019 4 hours ago, Josh said: I think it is confusing to show the character in the HUD in a third-person game. Any suggestion is welcome. It's not that I have a lot of experience and I base it on what I've seen in games, but again I accept any suggestions for improvement. Quote Link to comment Share on other sites More sharing options...
Yue Posted April 5, 2019 Author Share Posted April 5, 2019 Quote Link to comment Share on other sites More sharing options...
Yue Posted April 5, 2019 Author Share Posted April 5, 2019 Quote Link to comment Share on other sites More sharing options...
Yue Posted April 5, 2019 Author Share Posted April 5, 2019 Quote Link to comment Share on other sites More sharing options...
Josh Posted April 5, 2019 Share Posted April 5, 2019 The original foggy orange look was much better, IMO. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Yue Posted April 5, 2019 Author Share Posted April 5, 2019 If I think the same, I'm just trying different options, I think it will be orange but without the clouds. Quote Link to comment Share on other sites More sharing options...
Yue Posted April 8, 2019 Author Share Posted April 8, 2019 Animation Running ?♂️ fragMOTION - C__Users_Yue_Downloads_91663_Abandoned_Robot_Abandoned Robot.ugh 08_04_2019 18_27_06.mp4 ?♂️ 1 Quote Link to comment Share on other sites More sharing options...
Yue Posted April 9, 2019 Author Share Posted April 9, 2019 fragMOTION - C__Users_Yue_Downloads_91663_Abandoned_Robot_Abandoned Robot.ugh 08_04_2019 20_25_01.mp4 Animation Init Jump Quote Link to comment Share on other sites More sharing options...
Yue Posted April 10, 2019 Author Share Posted April 10, 2019 Walk and Run on game. Walk and Run on Game.mp4 Quote Link to comment Share on other sites More sharing options...
Yue Posted April 10, 2019 Author Share Posted April 10, 2019 Kicking a box Pawn _ Alpha _ 0.0 09_04_2019 21_50_20.mp4 Nothing's perfect, but this is just a game. We don't have flying boxes anymore! 1 Quote Link to comment Share on other sites More sharing options...
Yue Posted April 10, 2019 Author Share Posted April 10, 2019 Animation Walk / Box fragMOTION - C__Users_Yue_Downloads_91663_Abandoned_Robot_Abandoned Robot.ugh 10_04_2019 10_05_08.mp4 Quote Link to comment Share on other sites More sharing options...
Yue Posted April 10, 2019 Author Share Posted April 10, 2019 I can't create other skies so I left the one that's by default, because I have fissures in skybox. 2 Quote Link to comment Share on other sites More sharing options...
Yue Posted April 10, 2019 Author Share Posted April 10, 2019 Energy hud test. You spend more energy if the character runs, you spend less energy if you walk, thanks to its great mechanism of software that is in perfect condition, does not spend anything when it is in a quiet state, jumps or kicks, its chips are intact to the environment. ? By the way, the other sky came back, thanks to Josh. The next step is that something happens when the power goes out, a message on the screen, and possibly the screen in black and white. In addition an animation of exhausted battery. Prueba Hud Energy.mp4 Quote Link to comment Share on other sites More sharing options...
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