tipforeveryone Posted March 26, 2019 Share Posted March 26, 2019 Today I updated to Official 4.6 Release Create a new project from FPS Template, Load "AI and Events" map, play the game After shooting the pistol 6 times, the game crash, something need to be fixed with this weapon. This might be the most brutal mood killer for new user who try leadwerks for the first time I think. Link to comment Share on other sites More sharing options...
reepblue Posted March 26, 2019 Share Posted March 26, 2019 Confirmed, just tried this. It needs to be debugged via C++, nothing can be on the lua side. On the other side, this demo is from 2013/2014 and a lot has changed since then. 1 Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon! Link to comment Share on other sites More sharing options...
tipforeveryone Posted March 26, 2019 Author Share Posted March 26, 2019 Yep, I think even Turbo will be the lastest engine of Leadwerks in near future, but old one like 4.x need to be perfect because there will be more people will buy this engine. They will try the demo and learn in many possible ways. So that they hate to get annoying problems and make them think Leadwerks suck. I can't stand thinking that way hehe Link to comment Share on other sites More sharing options...
Josh Posted March 26, 2019 Share Posted March 26, 2019 The problem has to do with my solution to particle physics passing through some objects. I reworked it and am updating now... My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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