Yue Posted March 26, 2019 Share Posted March 26, 2019 I'm trying to change the quality of the shadow, but the scene remains dark, all the lights go out, any suggestion or is it a bug? --#*****************************************************# --# Proyecto : Pawn. # --# Scripter : Yue Rexie. # --# Fichero : Main.lua # --# Sitio Web : http://www.iris3dgames.ga # --#*****************************************************# --# Notas : Fichero principal de entrada al # --# # --#*****************************************************# local ventana = Window:Create("Pawn | Alpha | 0.0 ",0,0,1024,768, Window.Titlebar + Window.Center ) local lienzo = Context:Create(ventana, 16 ) local mundo = World:Create() mundo:SetLightQuality(2) Map:Load("Maps/start.map") ventana:HideMouse() while ventana:KeyHit(Key.Escape) == false and ventana:Closed() == false do if ventana:KeyHit(Key.M) then mundo:SetLightQuality(0) end Time:Update() mundo:Update() mundo:Render() lienzo:Sync(true) end Link to comment Share on other sites More sharing options...
Yue Posted March 26, 2019 Author Share Posted March 26, 2019 As an additional note only happens with the lights that have the configuration of static, dynamic and buffered. If not active buffered, the shadow change works as it should. Link to comment Share on other sites More sharing options...
Josh Posted March 26, 2019 Share Posted March 26, 2019 Fixed, update is incoming... 1 My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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