SpiderPig Posted April 5, 2019 Share Posted April 5, 2019 How would I attached a clothing model to an animated character? The clothing has been skinned in blender and it has an animation shader applied. I tried loading it and parenting it to the character but I am thinking it might need to be parented to the rig somehow? Anyone have any suggestions? Quote Link to comment Share on other sites More sharing options...
Yue Posted April 6, 2019 Share Posted April 6, 2019 self.meshCloting:SetPosition( self.player.GetPosition()) self.meshCloting:SetRotation( self.player.GetRotation()) ??? Quote Link to comment Share on other sites More sharing options...
SpiderPig Posted April 6, 2019 Author Share Posted April 6, 2019 As a basic solution, yes. I more referring too how to make the clothing animate with the character. I think the only option is too export all the clothing with the character and hide / show what clothing you want. I'm still trying to figure out if there is another way yet. 1 Quote Link to comment Share on other sites More sharing options...
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