ErhanK Posted April 24, 2019 Share Posted April 24, 2019 Is it correct to add the Baked lighting map from the blender cycles as an emission and diffuse shader to the leadwerks? I tried, but there's no decal on it. How would it be? Would it give such an image? Anybody try anything like that? Quote Link to comment Share on other sites More sharing options...
Josh Posted April 28, 2019 Share Posted April 28, 2019 You would need to create a custom shader that adds the lightmap to the calculation. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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