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Minor things related to workflow that are not that minor


aiaf
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I removed the TEST_STATE , this was design to load levels during development for testing proposes.But seem it was not used by most.

 

There is a new Main.lua.orig which is the unmodified Main.lua you get from a new project.

Want to use the editor for testing development, rename/copy the Main.lua.orig over the game Main.lua and use editor as usually.

Want to test inside game, copy back the game modified Main.lua.

Want to change levels in game: 

modify gworld file

do local _={player={1,{y=1.2809765338897705,x=-2.2399992942810059,z=-1.920012354850769} etc

After the player={ insert the level you want to load (1,2,3,4).

 

I think this is good enough for our purposes.

 

Added back the intro text boxes and fade effect for every level.

 

 

 

I made this with Leadwerks/UAK:

Structura Stacky Desktop Edition

Website:

Binary Station

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