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Terrain question


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1) when i open arctic terrain, i can see all terrain without culling, but when i open my new generated terrain, i cant see it all (see picture), only very close parts.

 

2) now i parse *.sbx files and i found a string

id=70718968

How may i generate this ID for new terrain: just a simple random, or it depends on other factors?

 

3) looking like my terrain have some limits in high (i cant create high mountains like in arctic), why?

post-648-12732286136577_thumb.jpg

post-648-12732287296991_thumb.jpg

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have you set the altitude higher from the default 100 ?

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That id number is built inside the LE editor- its purpose I am not quite sure, for I have yet to actually have any need for it. And I offhand it doesn't appear to create this id number for the terrain, so I am not sure how you would go about creating it specifically for terrains nor do I understand why you think you need it.

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