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How to get a Collection of entities in map by Cpp?


tipforeveryone
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I put some Pivots in Editor around my map and attach a script to each of them, here is the script

function Script:Start()
  self.entity:SetKeyValue("type","spawnPosition")
end

In spawn.php

//#include <iostream> was on top
//#include <list> was on top

std::list<Entity> spawnPosition;

for (int x = 0; x < world->CountEntities(); x++)
{
  Entity* entity = world->GetEntity(x);
  if (entity->GetKeyValue("type") == "spawnPosition")
  {
    spawnPosition.push_back(entity);
  }
}

and I got this error

Severity    Code    Description    Project    File    Line    Suppression State
Error    C2664    'void std::list<int,std::allocator<_Ty>>::push_back(const _Ty &)': cannot convert argument 1 from 'Leadwerks::Entity *' to '_Ty &&'    CSCDVMP    d:\google drive\w3ateam\game development\cscdvmp\projects\windows\playerclass.cpp    160    
 

what is the right way?

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