Michael Betke Posted May 8, 2010 Share Posted May 8, 2010 How can I import a exported heightmap from LE into Photoshop and save it back into a readable format for leadwerks? I only get wired and senseless back/white lines. I dont want to go the way with 8bit .bmp All I need to do is to make my terrain a bit higher. Quote Pure3d Visualizations Germany - digital essences AAA 3D Model Shop specialized on nature and environments Link to comment Share on other sites More sharing options...
Masterxilo Posted May 8, 2010 Share Posted May 8, 2010 Make sure you use these settings when importing: http://leadwerks.com/werkspace/index.php?/topic/1799-changing-terrain-size/page__view__findpost__p__16410 But to make the whole terrain higher, can't you just modify the terrain height scale/max height within editor? Quote Hurricane-Eye Entertainment - Site, blog. Link to comment Share on other sites More sharing options...
Michael Betke Posted May 8, 2010 Author Share Posted May 8, 2010 No because I have tons of objects on the terrain and my valley started on height 0 which will be still 0 even if I raise the value you suggest. I did it the "brute force" way with raising the terrain now and it worked but was quite some work. But thanks for the useful screenshot link. It imports nice now. Quote Pure3d Visualizations Germany - digital essences AAA 3D Model Shop specialized on nature and environments Link to comment Share on other sites More sharing options...
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