Yue Posted June 20, 2019 Share Posted June 20, 2019 It is cheaper to create a level on the basis of brushs, or to load meshes created in external programs. This initially because I have performance problems really worrying, but is more for my computer system and I do not want to give up shadow effects and things like that, if not see if it is really feasible to create levels based on blocks, spheres and so on. Quote Link to comment Share on other sites More sharing options...
Solution Thirsty Panther Posted June 21, 2019 Solution Share Posted June 21, 2019 From memory Josh said there was no difference. Ah here it is. 1 1 Quote Link to comment Share on other sites More sharing options...
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