Josh Posted August 7, 2019 Share Posted August 7, 2019 Quake 3 Arena player models are split into three parts. If you want to load them up, this is how: //Load Quake 3 plugin auto md3loader = LoadPlugin("Plugins/MD3.dll"); //Load Q3A character auto head = LoadModel(world, "Models/MD3/bitterman/head.md3"); auto torso = LoadModel(world, "Models/MD3/bitterman/upper.md3"); auto lower = LoadModel(world, "Models/MD3/bitterman/lower.md3"); auto tag_head = torso->FindChild("tag_head"); head->SetParent(tag_head, false); auto tag_torso = lower->FindChild("tag_torso"); torso->SetParent(tag_torso, false); 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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