Josh Posted May 16, 2010 Author Share Posted May 16, 2010 I found two separate bugs that would cause culling errors. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Guest Red Ocktober Posted May 16, 2010 Share Posted May 16, 2010 Sorry, the layout just got messed up in the editor because I added some additional controls. The controls are still there, just offscreen. i thought that might be the case when i first tested the 2.32R editor out, so i enlarged the window and scrolled down... no sign of them in my editor... last controls are for min/max slope... --Mike Link to comment Share on other sites More sharing options...
Josh Posted May 16, 2010 Author Share Posted May 16, 2010 I mean they are inside a panel that isn't big enough to display them. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Canardia Posted May 16, 2010 Share Posted May 16, 2010 The latest sync fixed the culling issues, but the shadows are still missing from the buildings. Unparenting all entities fixes the shadows, but it crashes in the real game. ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
Michael Betke Posted May 16, 2010 Share Posted May 16, 2010 Last sync messed up all my roads. They are connected with the green line but not the texture. Worked before I synced. Pure3d Visualizations Germany - digital essences AAA 3D Model Shop specialized on nature and environments Link to comment Share on other sites More sharing options...
omid3098 Posted May 16, 2010 Share Posted May 16, 2010 sorry for my question, but did you tried to press "rebuild roads" button? Omid Saadat OD Arts Blog AMD Phenom II X4 940 - Geforce 8800GTS - 4GB RAM - XP x86 AMD 6000+ - Geforce 9800 GT - 2GB RAM - XP x86 (Home pc) Intel Core i7 - Geforce 310M - 4GB Ram - Win7 x64 (Laptop) Link to comment Share on other sites More sharing options...
Michael Betke Posted May 16, 2010 Share Posted May 16, 2010 I tried. It works for the moment but after I restarted the editor its te same like before and the roads are messed up. Pure3d Visualizations Germany - digital essences AAA 3D Model Shop specialized on nature and environments Link to comment Share on other sites More sharing options...
Josh Posted May 16, 2010 Author Share Posted May 16, 2010 2.32r3 is available: http://leadwerks.com/werkspace/index.php?/files/file/145-leadwerks-engine-sdk-232/ The feedback in this thread is not as useful as I would like right now. If you are not able to post a complete description of your problem and an example I can reproduce, you might want to stick with 2.31 until this is ironed out. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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