ilodev Posted September 25, 2019 Share Posted September 25, 2019 I have an object that displays correctly when everything is setup in the scene, but when I try to make it 'configurable', I managed to get everything working except the material, it will not render appropriately. Is there any difference I need to take care from Lua when I create a material other than loading and assigning the shader and textures? Thanks in advance! (Leadwerks 4.6 here) Quote Link to comment Share on other sites More sharing options...
Solution ilodev Posted September 25, 2019 Author Solution Share Posted September 25, 2019 Nevermind, I think I was missing the texture index when assigning them to the material. 1 Quote Link to comment Share on other sites More sharing options...
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