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Get the current drawing font


ZioRed
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I ended up making a GameFont class as a wrapper for the 2D font drawing. Once you change from the default font there's no obvious way to get it back. I don't think your missing anything.

I can do it manually as you told: a wrapper class and use that for font loading/setting/getting, I can easily do it directly in the C# wrapper source but a proper engine method could be useful to all languages.

?? FRANCESCO CROCETTI ??

http://skaredcreations.com

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