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LUA - IF Sintax for check STEAMWORKS Initialized


Russell
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Hello team!!

I have a short question to do here. I don't know what is better sintax for check if Steamworks is Initialized before we execute the Achievements code...

Is like this:

if Steamworks:Initialize() then
	Steamworks:SetAchievement(self.Achievement)
end

Or like this:

if Steamworks:Initialize()==true then
	Steamworks:SetAchievement(self.Achievement)
end

What is the best sintax to do this???

Thank you very much!!!

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