Marcousik Posted May 6, 2020 Share Posted May 6, 2020 Hello I need help with this. I found a le_beam_class that I downloaded from here: How should I do to tell Leadwerks to use this? I got a .h and .cpp files I tried to put them in source directory or in the include classes but it had no effect / Leadwerks ignore them. Thx Quote Link to comment Share on other sites More sharing options...
reepblue Posted May 6, 2020 Share Posted May 6, 2020 You need to compile the files in your project. Also, this isn't really an ideal class to use unless your game is mostly C++. I think I'm going write something up for Leadwerks 4 and C++. 1 Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon! Link to comment Share on other sites More sharing options...
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