NotSure Posted May 20, 2020 Share Posted May 20, 2020 Hello! I'm porting some code written elsewhere into the engine and ran into some issues. Exposing some additional Quat functions in lua would be greatly appreciated. QuatFromEuler, QuatMultiply, QuatIdentity, Vec3RotateByQuat etc Maybe a Vec3Lerp as well. Perhaps these exist and aren't documented? Thanks! Quote Link to comment Share on other sites More sharing options...
Thirsty Panther Posted May 20, 2020 Share Posted May 20, 2020 This thread is a little old but may help. Quote Link to comment Share on other sites More sharing options...
NotSure Posted May 20, 2020 Author Share Posted May 20, 2020 Ok, thank you! I didn't notice the "number rate" in AlignToVector can be used to interpolate. That will probably work and even simplify things. 1 Quote Link to comment Share on other sites More sharing options...
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