laspigola Posted June 22, 2020 Share Posted June 22, 2020 delete Quote Link to comment Share on other sites More sharing options...
Josh Posted June 23, 2020 Share Posted June 23, 2020 No, but the new engine's editor could with the export plugin system. B3D is a very simple format I know well. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
cassius Posted June 24, 2020 Share Posted June 24, 2020 you could probably use ultimate unwrap to convert to mdl. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
Josh Posted June 25, 2020 Share Posted June 25, 2020 UU3D is good but does not import Leadwerks scenes. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted June 25, 2020 Share Posted June 25, 2020 I am also adding model saving capabilities to the plugin SDK so you can load a model in code and save it as a different format. I am eager to get some of my old models into GLTF format. 2 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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