havenphillip Posted July 17, 2020 Share Posted July 17, 2020 Made a silhouette shader using geometry based on this idea of duplicating the mesh. It's got some bugs in it but I got the basic thing. Silhouette.zip http://wiki.unity3d.com/index.php/Silhouette-Outlined_Diffuse 1 1 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.