L B Posted May 18, 2010 Share Posted May 18, 2010 EDIT: I was only editing my game's Lua, not the editor's Lua. Thought it took "class.lua" from the scripts folder too, but apparently not. For those who are interested: --Set any default keys here. --You want to set them after the SetKey function is declared. object.model:SetKey("intensity", "1.0") object:SetKey("viewdistance", 3) Quote Link to comment Share on other sites More sharing options...
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