tec.imp Posted May 18, 2010 Share Posted May 18, 2010 Dear forum, so I made my camera entity child to another entity which I move and rotate around the world. Rotating the other entity, and thereby its camera child, though, produces at times some strong jittering; sometimes when trying to rotate to some direction the camera shakes left and right wildly and slowly comes to rest at some middle point, while sometimes it works smoothly as intended. Now, I've read that one shouldn't use parenting with camera entities. However, the results are the same if I don't use parenting and just Get/SetMatrix or just copy position and rotation manually. I don't have a large level either, just about 50x50 units. Any ideas? Mfg Imp Quote Link to comment Share on other sites More sharing options...
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