WD-40 Posted September 22, 2020 Share Posted September 22, 2020 Hello, everyone! How can I make my enemy status (Idle, roaming, attack etc) to be displayed on the screen? I know that the window context is defined in the Main.lua but how to get the context from the MonsterAI.lua for example? Quote Link to comment Share on other sites More sharing options...
SpiderPig Posted September 22, 2020 Share Posted September 22, 2020 I think there is a command Context::GetCurrent() which should do that. Quote Link to comment Share on other sites More sharing options...
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