Elmar Posted May 20, 2010 Share Posted May 20, 2010 I want to create the second window when I pick the mesh. How can I do it? Quote Link to comment Share on other sites More sharing options...
Elmar Posted May 20, 2010 Author Share Posted May 20, 2010 I already picked the mesh. I must only create the second window. Quote Link to comment Share on other sites More sharing options...
AggrorJorn Posted May 20, 2010 Share Posted May 20, 2010 Hi elmar, what do you mean with second window? Like a submenu in your game or do you mean a second graphics window? Quote Link to comment Share on other sites More sharing options...
Flexman Posted May 20, 2010 Share Posted May 20, 2010 You might need to explain a little more about what this second window is. Is it a "picture in picture" a rectangle showing another camera view, or a an O/S type window, or an app window with multiple viewports like a 3D editor? Quote 6600 2.4G / GTX 460 280.26 / 4GB Windows 7 Author: GROME Terrain Modeling for Unity, UDK, Ogre3D from PackT Tricubic Studios Ltd. ~ Combat Helo Link to comment Share on other sites More sharing options...
Elmar Posted May 20, 2010 Author Share Posted May 20, 2010 So when i debug my program there is openning one window and I can virtual walk in my scene. I want that when i click on my mesh there are open another window. In the future I plan to show the same model in the second window. Quote Link to comment Share on other sites More sharing options...
Elmar Posted May 20, 2010 Author Share Posted May 20, 2010 You might need to explain a little more about what this second window is. Is it a "picture in picture" a rectangle showing another camera view, or a an O/S type window, or an app window with multiple viewports like a 3D editor? I would like test my program with each 3 ways... Quote Link to comment Share on other sites More sharing options...
Joh Posted May 20, 2010 Share Posted May 20, 2010 I don't think to follow you.. Quote Intel Corei7-6700, NVIDIA GeForce GTX 980, 32GB DDR4, W-10. Link to comment Share on other sites More sharing options...
Elmar Posted May 21, 2010 Author Share Posted May 21, 2010 I only want create second framework in my program. Does not anyone know about this? Quote Link to comment Share on other sites More sharing options...
AggrorJorn Posted May 21, 2010 Share Posted May 21, 2010 When I try to create a new graphics window while my first program is running, the first programm closes down. So I don't know if this is possible. Quote Link to comment Share on other sites More sharing options...
Shard Posted May 22, 2010 Share Posted May 22, 2010 This would be really nice to know for Leadwerks based tool creation. Also, how does picture in picture work with multiple cameras rendering to the same screen? Quote Programmer/Engineer/Student www.reikumar.com 2.6 GHz Intel Core Duo - nVidia GeForce 8600 GT - Windows 7 64-bit - 4 Gigs RAM C++ - Visual Studio Express - Dark GDK - Leadwerks SDK Link to comment Share on other sites More sharing options...
AggrorJorn Posted May 22, 2010 Share Posted May 22, 2010 I think when you want to render picture to picture, you render the scene to a buffer and paste this on a 2 surface created by hand. As for the extra window: I think this might be a problem with the EULA. Since you are not 'entirely' allowed to mkae your own editor/program with it. I have read something about that. Quote Link to comment Share on other sites More sharing options...
Shard Posted May 22, 2010 Share Posted May 22, 2010 I think when you want to render picture to picture, you render the scene to a buffer and paste this on a 2 surface created by hand. As for the extra window: I think this might be a problem with the EULA. Since you are not 'entirely' allowed to mkae your own editor/program with it. I have read something about that. Are you sure about that? Pixel has created an AStar tool with Leadwerks. Quote Programmer/Engineer/Student www.reikumar.com 2.6 GHz Intel Core Duo - nVidia GeForce 8600 GT - Windows 7 64-bit - 4 Gigs RAM C++ - Visual Studio Express - Dark GDK - Leadwerks SDK Link to comment Share on other sites More sharing options...
Pixel Perfect Posted May 22, 2010 Share Posted May 22, 2010 As for the extra window: I think this might be a problem with the EULA. Since you are not 'entirely' allowed to mkae your own editor/program with it. I have read something about that. I don't believe the EULA prevents the creation of development toolsets at all, I think maybe what you are refering to is providing the gamer with tools which allow him modify/change the game so that for in all intents and purposes it becomes another game! Although, in actuality, even this may be possible but requires prior consultation and agreement with Josh. I do think Elmar is refering to a multiple veiwpoint scenario though where one is a view of the whole scene and the other a view of the selected mesh from the scene. Maybe even a picture within a picture would suffice, I don't know without more info on what you're trying to do Elmar? Quote Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++ Link to comment Share on other sites More sharing options...
Elmar Posted May 26, 2010 Author Share Posted May 26, 2010 I want to create a virtual walk in the my scene. Then when I click on which model, in the other place (for example in the other framework) there will open only 3d view of my model (not scene). Quote Link to comment Share on other sites More sharing options...
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