Arska134 Posted January 30, 2012 Share Posted January 30, 2012 Blitzmax Quote Windows 7 Ultimate | Intel Core i7 930 @ 2.80 ghz | Nvidia GeForce GTX 560 | Leadwerks 2.5 | Blitzmax Link to comment Share on other sites More sharing options...
DigitalHax Posted March 19, 2012 Share Posted March 19, 2012 C++ no doubt. Quote Win7 64bit, Leadwerks SDK 2.5, Visual Studio 2012, 3DWS, 3ds Max, Photoshop CS5. Life is too short to remove USB safely. Link to comment Share on other sites More sharing options...
Benton Posted April 9, 2012 Share Posted April 9, 2012 Luuuuuuuuuuuaaaaaaaaaa! I probably would have given up game dev a long time ago if it was not for Lua 1 Quote Windows 7 Professional 64 bit, 16 gigs ram, 3.30GHz Quad Core, GeForce GTX 460 one gig, Leadwerks 2.5, Blender 2.62, Photoshop CS3, UU3D Link to comment Share on other sites More sharing options...
cassius Posted May 1, 2012 Share Posted May 1, 2012 blitzmax, but I like c. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
BES Posted June 23, 2012 Share Posted June 23, 2012 I like Python, but Lua reminds me of Python... and it seems pretty easy...so I voted Lua. I am waiting for Josh to tell us what he plans on using for Leadwerks 3, so if its not Lua, ill focus on whatever he chooses.. Hoped it would be the same as it is now, with many options..hated C++ when I took a class on it, I could not get a handle on it, but I understand the reasons for staying with 1 language, one that most people use.. Blitzmax seems fairly easy to understand also.. Whatever is chosen ... some in-depth tutorials would be nice, for people that dont normally use that language.. Quote Threadripper 2920X Gen2 CPU(AMD 12-core 24 thread) | 32Gigs DDR4 RAM | MSI Nvidia GeForce RTX 2070 Stock OCed | ASRock X399 Professional Gaming Motherboard | Triple M.2 500Gig SSD's in Raid0 Windows 10 Pro | Blender | Paint.Net | World Machine | Shader Map 4 | Substance Designer | Substance Painter | Inkscape | Universal Sound FX | ProBuilder | 3D World Studio | Spacescape | OpenSky | CubeMapGen | Ecrett Music | Godot Engine | Krita | Kumoworks | GDScript | Lua | Python | C# | Leadworks Engine | Unity Engine Link to comment Share on other sites More sharing options...
Rick Posted June 24, 2012 Share Posted June 24, 2012 He's pushing Lua and C++ more than the others. Quote Link to comment Share on other sites More sharing options...
Roland Posted June 24, 2012 Share Posted June 24, 2012 He's pushing Lua and C++ more than the others. And that's a good choice in my humble opinion Quote Roland Strålberg Website: https://rstralberg.com Link to comment Share on other sites More sharing options...
Afke Posted October 1, 2012 Share Posted October 1, 2012 Lua and C++ is good but for small teams in my opinion BlitzMax and Lua ! Quote Link to comment Share on other sites More sharing options...
ChrisMAN Posted October 1, 2012 Share Posted October 1, 2012 I cant wait to see what Matz is cooking up with mruby. https://github.com/mruby/mruby If you have tasted Ruby; Lua is just lame. You get used to lua not having real booleans, decent built in iterators, no built in mixin support, arrays starting a 1?? global variables by default. Lua does give you the benefit of not over thinking a problem. At least you can return multiple values from a single function... I use that all of the time Being said, I use lua for 85% of the code it seems and c++ for the rest. +1 for Lua/C++ with the hope of torching lua as soon as mruby is ready Quote Link to comment Share on other sites More sharing options...
cassius Posted October 1, 2012 Share Posted October 1, 2012 Changed from Bmax to c three weeks ago. Its a nice change not having to put local or global in front of each variable but some strange things happen in c that didn't occur in Bmax. Tonight I used EntityDistance with a value of 16. The program crashed. I changed the value to 5 and no crash.Weird. I still have my Bmax version up and running. Its slightly faster than c in fps. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
joachim Posted December 12, 2012 Share Posted December 12, 2012 C++ Quote Link to comment Share on other sites More sharing options...
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