DjPoke Posted January 8, 2021 Share Posted January 8, 2021 Same for me. Quote Link to comment Share on other sites More sharing options...
Josh Posted January 8, 2021 Share Posted January 8, 2021 Well, you guys purchased the "pre-order" and it hasn't been released yet, but I will send you both Steam keys for the beta anyways because I am a very nice person and I love you. 1 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Cromartie Posted January 8, 2021 Share Posted January 8, 2021 Oh Josh, you're great, what about me? Quote Link to comment Share on other sites More sharing options...
Cromartie Posted January 8, 2021 Share Posted January 8, 2021 To be honest, I'm tired of waiting for LE5 and UAK, I have nothing to keep myself busy ( Quote Link to comment Share on other sites More sharing options...
Yue Posted January 8, 2021 Share Posted January 8, 2021 Hace 1 hora, Josh dijo: Bueno, ustedes compraron el "pre-pedido" y no ha sido lanzado todavía, pero les enviaré las dos claves de Steam para la beta de todos modos porque soy una persona muy agradable y te amo. 2 Quote Link to comment Share on other sites More sharing options...
Josh Posted January 9, 2021 Share Posted January 9, 2021 12 hours ago, Cromartie said: Oh Josh, you're great, what about me? Yes, I love all my children. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Yue Posted January 9, 2021 Share Posted January 9, 2021 and me? 1 Quote Link to comment Share on other sites More sharing options...
Josh Posted January 9, 2021 Share Posted January 9, 2021 I did not realize you purchased it. I just requested another batch of keys from Valve. 2 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
draaftlore Posted January 10, 2021 Share Posted January 10, 2021 On 1/8/2021 at 2:31 PM, Josh said: Well, you guys purchased the "pre-order" and it hasn't been released yet, but I will send you both Steam keys for the beta anyways because I am a very nice person and I love you. I just preordered if you have any beta keys left I’d love one so I can use it myself. If you do not have any I’m happy to wait until release whenever that may be Quote Link to comment Share on other sites More sharing options...
ga1pi2ga Posted January 10, 2021 Share Posted January 10, 2021 19 hours ago, Jonathan Member said: I just preordered if you have any beta keys left I’d love one so I can use it myself. If you do not have any I’m happy to wait until release whenever that may be i second this sorry if i am a bit impatient (also hi white theme users ) Quote Link to comment Share on other sites More sharing options...
Josh Posted January 11, 2021 Share Posted January 11, 2021 Steam keys are all sent. I will send Steam keys to any other orders I receive. 1 2 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Random Joe Posted January 11, 2021 Share Posted January 11, 2021 Got the key, thanks. Just wondering if we could see LE5 in 2021 Quote Link to comment Share on other sites More sharing options...
Josh Posted January 11, 2021 Share Posted January 11, 2021 20 minutes ago, Zhiyuan Lin said: Got the key, thanks. Just wondering if we could see LE5 in 2021 2 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted January 11, 2021 Share Posted January 11, 2021 Getting the scaling stuff worked out. It's getting there... 1 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted January 14, 2021 Share Posted January 14, 2021 Rescaling a user interface is quite a difficult problem. It's not as easy as just storing everything in percentage coordinates, because there are many situations where the window resolution does not change. In that case, widgets have to be scaled relative to the edge or edges they are locked to. These screenshots show the scaling work at 100% and 150% with a user interface that uses widgets that are locked to different edges. Notice the padding around the tabber increases all around, the buttons get bigger and pull in towards the center, and the tab panel client area gets smaller. If the window size was also increased then all the widgets would appear the same proportions as before, but in this case I am leaving the window the same size and squishing the interface. 2 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted January 14, 2021 Share Posted January 14, 2021 Functionally this is the same as if the window was made bigger, everything was rescaled from the top-left corner, and then the window was made smaller. 2 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted January 14, 2021 Share Posted January 14, 2021 Getting close to complete... 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted January 14, 2021 Share Posted January 14, 2021 I've got the titlebar changing scale too now. That seems to be secret knowledge that is hard to find. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted January 14, 2021 Share Posted January 14, 2021 This is going really well. Nearly done with scaling. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Jules D. Posted January 14, 2021 Author Share Posted January 14, 2021 Does this use vector graphics? Quote Intel Quad 9300 2.5 Windows 7 64 bit nforce 780i SLI MotherBoard Sapphire, Ati Radeon HD 5770 8 GRam Link to comment Share on other sites More sharing options...
reepblue Posted January 14, 2021 Share Posted January 14, 2021 27 minutes ago, Jules D. said: Does this use vector graphics? The arrows and check boxes use vector graphics. This is why you need to load the svg plugin. Hopefully this was fixed/will be before release. Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon! Link to comment Share on other sites More sharing options...
Josh Posted January 15, 2021 Share Posted January 15, 2021 2 hours ago, Jules D. said: Does this use vector graphics? Yes, so it can support 4K, 8K, or any arbitrary scale. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted January 16, 2021 Share Posted January 16, 2021 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted January 17, 2021 Share Posted January 17, 2021 Another update: Example app now demonstrates treeview drag-and-drop behavior. Fixed border around listbox and treeview. Fixed font scale error. Slight improvements in menu appearance and behavior. Removed manifest file from VC project. SVG pixmap loading is now built-in. Removed OpenAL library. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted January 17, 2021 Share Posted January 17, 2021 And another update: Added STEPPER style sliders. Added OK and CANCEL button styles (enter and escape key will activate these unless another widget is focused that uses these keys). Added checked menu items. Added toolbar buttons. Added GROUP style panels. And with that, all the widget functionality I was planning on is finished. Still to do: Finish scrollbars on some widgets. Light color theme. Documentation. 3 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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