Gilmer Posted May 24, 2010 Share Posted May 24, 2010 Hello all, i realized recently a little bug in version 2.32r4, but do i not know if it is a problem with my model or with editor. When i open the editor, and open any map, the models that has physics, not react, as if there not existed physics in as that moment. But when i put ctrl+g, and after esc to exit debug mode, the physcs begin to work. Why happens this? thanks.. Quote Link to comment Share on other sites More sharing options...
AggrorJorn Posted May 24, 2010 Share Posted May 24, 2010 Do your models already have phy files before you open the editor? If no, then that ight explain the problem. It is possible that when you have no phy file made, that the editor automaticly makes one for you as soon as you put your model in to a scene. Maybe they only start to take effect ones you have tried out the scene first. Quote Link to comment Share on other sites More sharing options...
Gilmer Posted May 24, 2010 Author Share Posted May 24, 2010 So Aggror, before start the editor, it already has a file of physic. And after when start, and happens all do i speak, it dont overlap any files, it continues using what was... Quote Link to comment Share on other sites More sharing options...
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