Naughty Alien Posted May 31, 2010 Share Posted May 31, 2010 ..here is small in game shot..I hope you like it..tuning up now few glowing crystals from cave sides..uhh 1 Quote Link to comment Share on other sites More sharing options...
macklebee Posted May 31, 2010 Share Posted May 31, 2010 nice NA, very nice! where can I pre-order? Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
Flexman Posted May 31, 2010 Share Posted May 31, 2010 Nice cave modelling too. Looking sweet. Nice beam effect. Is that a billboard with a fullbright shader? It works really well. Quote 6600 2.4G / GTX 460 280.26 / 4GB Windows 7 Author: GROME Terrain Modeling for Unity, UDK, Ogre3D from PackT Tricubic Studios Ltd. ~ Combat Helo Link to comment Share on other sites More sharing options...
cocopino Posted May 31, 2010 Share Posted May 31, 2010 Is this your project? http://www.hiddendawn.com/screenshots.html Keep it up man, finish it! Quote desktop: Quad core Q6600 + 4GB + ATI HD4890 + XP laptop: Dual core T6400 + 4 GB + NVidia 9600M GT + Vista 32 Link to comment Share on other sites More sharing options...
Josh Posted May 31, 2010 Share Posted May 31, 2010 You might want to consider some fake beams of light coming through the holes in the roof of the cave. Just make a simple mesh and use additive blending in a second pass, and make it very faint so the geometry is not obvious. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Sooshi Posted May 31, 2010 Share Posted May 31, 2010 finally NA! Those beams look awsome, can you talk a little bit more about this scene and what is to be expected while in this level? Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
Raul Posted May 31, 2010 Share Posted May 31, 2010 nice work. very professional. Quote i5 2.7Ghz, GTS 450, 8GB Ram, Win7 x64; Win8 x64 rvlgames.com - my games RVL Games Facebook Page, YouTube Channel Blitzmax Link to comment Share on other sites More sharing options...
Naughty Alien Posted June 1, 2010 Author Share Posted June 1, 2010 ..thank you guys for kind comments.. @Cocopino Yes, thats my game web site..so i have seriously bite in to game so im going to finish..no step back is an option.. @Josh I have had that in first version of level, but somehow doesnt add much, so instead im using God rays and they do job incredibly nice, at places where camera is in proper position..i may try again later after tuning up a bit more inner engravings in cave.. @Kevin On this level, you are suppose to travel over skybridge portal, but its disabled, so, you have to jump trough right hole on surface and drop in to one of cave bridges and then find 5 beam generators and fire them in correct sequence, while each beam is time limited, so if you trigger beam 1 and then you looking for beam 2 but couldnt find proper one in 2 minutes, beam 1 will shut down too so you have to go back to it and turn it on again(HUD on left side of screen are actually timers/indicators of state for each accessed generator, there are more icons in to them, but on picture is shown only how it look like when all of them are trigerred, and all of them blinking), and so on, accessibility to next beam is limited by time, last triggered beam is on..after last one is triggered, main character entering some white no space zone and apear at surface on rock portal where some magic makes her float , and thats moment she receive graviton power what will finally be used to turn on skybridge, leading to next level (Frozen Throne)..maybe small changes will be here/there, but thats it.. @Flexman It is billboard mesh (im using my own, not one provided with engine), painted with animated texture, loaded in to transparency world, with fullbright.. Quote Link to comment Share on other sites More sharing options...
Sooshi Posted June 1, 2010 Share Posted June 1, 2010 wow that is awsome dude. Very Good stuff Naughty Alien, I cannot wait to play this game, I am sure I can learn so much from it. Very good stuff in the concept art gallery as well NA. Cant Wait!!! Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
Naughty Alien Posted June 1, 2010 Author Share Posted June 1, 2010 ..thanks guys...im sure you will like other worlds more, since this one is pretty monochromatic /snow, inside caves/..but when u see Amazon and babylon levels, number of details is enormous and very color rich, also, plenty of characters moving around, talking, etc.. 1 Quote Link to comment Share on other sites More sharing options...
Josh Posted June 1, 2010 Share Posted June 1, 2010 Yeah, godrays will look better when the sky is in view, and I am not sure if they would blend very well with a fake geometry effect. I also suggest adding some orangish torchlights to balance the color of the scene, if the setting permits it. In fact I don't think the blue/green beam color and purple interior mix at all...they should be roughly the same hue, shouldn't they? Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Naughty Alien Posted June 1, 2010 Author Share Posted June 1, 2010 ..actually i was thinking to have some engraving (like from stone age, on caves sides) , with some glow showing building up beams..that should emit some light, but torch itself I didnt think about because this place is about to be dark without beams, and abandoned ages ago...i will see.. 1 Quote Link to comment Share on other sites More sharing options...
David Will Posted June 1, 2010 Share Posted June 1, 2010 Great work there! Quote Link to comment Share on other sites More sharing options...
AggrorJorn Posted June 1, 2010 Share Posted June 1, 2010 Nice work on the laserbeams. I also like the compass. More please. Quote Link to comment Share on other sites More sharing options...
Guest Red Ocktober Posted June 1, 2010 Share Posted June 1, 2010 yes... really immersive looking scene there NA... like Aggror, i too have to give exceptional notice to the compass too... part of the gui, right... --Mike Quote Link to comment Share on other sites More sharing options...
Pancakes Posted June 1, 2010 Share Posted June 1, 2010 I'm drooling all over your game man, and great compass like the others say Quote Core I5 2.67 / 16GB RAM / GTX 670 Zbrush/ Blender / Photoshop CS6 / Renoise / Genetica / Leadwerks 3 Link to comment Share on other sites More sharing options...
Josh Posted June 1, 2010 Share Posted June 1, 2010 Maybe some light-emitting crystals could be placed? I really think you need two tones in the scene. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Eagle Posted July 20, 2010 Share Posted July 20, 2010 That looks Outstanding, I would love to see more of your work! Do you have any other screen shots? Always~ Vickie Quote Link to comment Share on other sites More sharing options...
Sooshi Posted July 20, 2010 Share Posted July 20, 2010 Its the RPG Goddess Eagle!! It is an honor.. Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
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