Laurens Posted June 3, 2010 Share Posted June 3, 2010 Hi, Last night I have been playing around to get CEGUI linked statically so I can get rid of all the DLL's in the working directory. I have it compiling and running just fine right now but there is one thing I worry about. I have changed the Code Generator from Multithreaded Debug DLL to Multithreaded Debug and I have the linker include the following dependencies: CEGUI and dependencies: - CEGUIBase_Static_d.lib - CEGUIOpenGLRenderer_Static_d.lib - CEGUITGAImageCodec_Static_d.lib - CEGUIExpatParser_Static_d.lib - CEGUIFalagardWRBase_Static_d.lib - expat_d.lib - freetype_d.lib - libpng_d.lib - jpeg_d.lib - zlib_d.lib - pcre_d.lib - winmm.lib Other required libraries: - opengl32.lib - glu32.lib It's fine that it is statically linking CEGUI and its dependencies but I doubt I need to statically link opengl32.lib and glu32.lib. Is this a problem or if not a problem, unwanted? Is there any way I can tell Visual Studio to exclude these from static linking? Thanks! Quote Link to comment Share on other sites More sharing options...
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