MrIslomaniac Posted June 18, 2010 Share Posted June 18, 2010 Hey guys. My particles are changing their intensity. When i look into the direction of my directional light, they become brighter. I tested the fire in the editor and it works as it is supposed to. I am also setting the world to 1: SetWorld(GetLayerWorld(GetFrameworkLayer(1))); //and after the creation of the emitters SetWorld(GetLayerWorld(GetFrameworkLayer(0))); This is how I create the framework: FrameWork = CreateFramework(); SetGlobalObject("framewerk",FrameWork); SetWorld(GetLayerWorld(GetFrameworkLayer(0))); I also put tzhe directional light in the layer 1. Maybe anyone else has had this problem in the past and can help me? Greetings Quote Link to comment Share on other sites More sharing options...
Canardia Posted June 18, 2010 Share Posted June 18, 2010 TFramework fw=CreateFramework(); SetGlobalObject("fw",fw); Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
MrIslomaniac Posted June 18, 2010 Author Share Posted June 18, 2010 Hey Lumooja, got that, but doesn't work either... =( Quote Link to comment Share on other sites More sharing options...
Canardia Posted June 18, 2010 Share Posted June 18, 2010 Like I said, if it doesn't work in Editor, then it's not your fault. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
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