CopperCircle Posted June 19, 2010 Share Posted June 19, 2010 Hi I am trying to make a shader that will make a specific colour or range of colours transparent, I have looked at the alphatest shader and that discards "diffuse.w<0.5", I presume w is the alpha value, I cant find any info on how to access colour values? Is there a good site for learning the basic GLSL command set? Quote Link to comment Share on other sites More sharing options...
Gandi Posted June 19, 2010 Share Posted June 19, 2010 diffuse.r / x diffuse.g / y diffuse.b / z diffuse.a / w hope you have your model in transparency world.. Quote Link to comment Share on other sites More sharing options...
CopperCircle Posted June 20, 2010 Author Share Posted June 20, 2010 Thats great thanks. Quote Link to comment Share on other sites More sharing options...
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